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Shigeru Miyamoto Biography
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Shigeru Miyamoto
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This article has multiple issues. Please help improve the article or discuss these issues on the talk page.
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| Shigeru Miyamoto | |
Shigeru Miyamoto
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| Born | November 16, 1952 Sonobe cho, Kyoto, Japan12 |
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| Occupation | Game designer, EAD General Manager |
Shigeru Miyamoto (宮本 茂 Miyamoto Shigeru) (born November 16, 1952 in Sonobe cho, Kyoto, Japan1) is a Japanese video game designer and producer who has been called the "father of modern video games" and "the Walt Disney of electronic gaming"3 for helping create the Mario, Donkey Kong, The Legend of Zelda, Star Fox, Pikmin and F-Zero franchises and games such as Nintendogs and Wii Music. He is considered by manywho? to be the greatest and most influential video game designer of all time.
Contents |
Biography
Early life
Miyamoto described childhood experiences such as exploring fields, woods and caves outside Kyoto as an inspiration for The Legend of Zelda4 and an antagonizing experience with a neighbor's chained dog, which inspired the Chain Chomp enemies in the Mario series.5
Nintendo
First employed by Nintendo as an artist in 1977, he designed one of their first coin-operated arcade games, Radar Scope,6 which was less successful in the United States than Nintendo hoped. He then reused the game's hardware and modified it into Donkey Kong, which was a huge success.
Work style
At 1997's E3 convention, Miyamoto revealed that he was constantly working with around four hundred people on around a dozen projects at a time.7 However, he has also stated that he prefers to focus on "games in order, one by one" rather than many at once.8
Miyamoto has also been known to have Nintendo implement delays "to make a game [...] of the high quality standards that Nintendo is known for",9 at times even scrapping the entire development of games. He and fellow developers refer to this scrapping as "Chabudai Gaeshi" (ちゃぶ台返し, "upending the tea table"), a reference to manga and anime Star of the Giants.10 It is also referred to as "Miyahon Check" (Miyahon is an alternative kanji reading of Miyamoto) or "Miyamoto Test".11
An example of this was Eiji Aonuma's replacement as producer on The Legend of Zelda: Twilight Princess by Miyamoto between 2005 to 2006 so that he could assume direction duties. Aonuma stated that the switch was the result of a year-long development being Chabudai Gaeshi'ed.12 In the same interview, Miyamoto said that he had to clean up the mess from his Chabudai Gaeshi, so he joined as a producer and assisted in the development of the Nintendo GameCube and Wii versions of the game.
Personal life
Although a game designer, Miyamoto spends little time playing games, preferring to play the guitar and banjo.13 He has a Shetland Sheepdog named Pikku (pronounced Pick) that was the inspiration for Nintendogs.14 He is also a semi-professional dog breeder.15. He has quoted "Video-games are bad for you? That's what they said about Rock 'N' Roll."16
Awards and recognition
The name of the main character of the PC game Daikatana, Hiro Miyamoto, is an homage to Miyamoto.17
In 1998, Miyamoto was honored as the first inductee into the Academy of Interactive Arts and Sciences' Hall of Fame.18
On November 28, 2006, Miyamoto was featured in TIME Asia's "60 Years of Asian Heroes," alongside Hayao Miyazaki, Mahatma Gandhi, Mother Teresa, Bruce Lee and the Dalai Lama.3 He was later chosen as one of Time Magazine's 100 Most Influential People of the Year in both 200719 and 2008.20
At the Game Developers Choice Awards, on March 7, 2007, Miyamoto received the Lifetime Achievement Award "for a career that spans the creation of Donkey Kong, Super Mario Bros. and The Legend of Zelda to the company's recent revolutionary systems, Nintendo DS and Wii."21
Both GameTrailers and IGN placed Miyamoto first on their lists for the "Top Ten Game Creators"22 and the "Top 100 Game Creators of All Time"23 respectively.
In a survey of over 9,000 game developers by industry publication Develop, 30% of the developers chose Miyamoto as their "Ultimate Development Hero".24 Miyamoto has been interviewed by companies and organisations such as CNN's Talk Asia25 and NextLevel.com.26
See also
References
- ^ a b Nintendo Power staff (1997). Star Fox 64 Player's Guide. Nintendo of America. pp. 116-119.
- ^ Nintendo Power staff (June 2007). "Power Profiles 1: Shigeru Miyamoto". Nintendo Power (216): 88-90.
- ^ a b Wright, Will. "Shigeru Miyamoto: The video-game guru who made it O.K. to play". TIME Magazine. http://www.time.com/time/asia/2006/heroes/bl_miyamoto.html. Retrieved on 2006-11-28.
- ^ Vestal, Andrew, et al. (2000-09-14). "History of Zelda". GameSpot. http://www.gamespot.com/gamespot/features/video/hist_zelda/index.html. Retrieved on 2006-09-30.
- ^ Sheff, David (1993). Game Over. Random House. ISBN 0-679-40469-4.
- ^ "Developer Profile: Intelligent Systems". IGN. 2001-01-10. http://cube.ign.com/articles/089/089831p1.html. Retrieved on 2007-09-19.
- ^ Imamura, Takao; Miyamoto, Shigeru (August 1997), "Pak Watch E3 Report "The Game Masters"", Nintendo Power 99: 104–105.
- ^ N-Europe: News: Wii Music On Track For 2008
- ^ "An Interview with Shigeru Miyamoto". http://www.the-nextlevel.com. http://www.the-nextlevel.com/feature/interview-shigeru-miyamoto/. Retrieved on 2007-10-24.
- ^ "Iwata Asks: The Indefinable Essence Of Zelda". Nintendo. Archived from the original on 2006-12-09. http://web.archive.org/web/20061209104018/http://ms.nintendo-europe.com/wii/?site=v5_01.html&expand=5&l=enGB. Retrieved on 2006-11-16.
- ^ スクリーンショット
- ^ "【任天堂】ラウンドテーブルにて『ゼルダの伝説 Twilight Princess』の全貌が明らかに!" (in Japanese). Famitsu. 2005-05-18. http://www.famitsu.com/game/event/2005/05/18/264,1116367600,39303,0,0.html. Retrieved on 2007-09-19.
- ^ "Shigeru Miyamoto Developer Bio". MobyGames. http://www.mobygames.com/developer/sheet/view/developerId,36620/. Retrieved on 2007-09-19.
- ^ Totilo, Stephen (2005-09-27). "Nintendo Fans Swarm Mario's Father During New York Visit". VH1. http://www.vh1.com/news/articles/1510449/09272005/id_0.jhtml. Retrieved on 2007-09-19.
- ^ Gibson, Ellie (2005-08-23). "Nintendogs Interview // DS // Eurogamer". Eurogamer. http://www.eurogamer.net/articles/i_nintendogs_ds. Retrieved on 2008-05-02.
- ^ http://thinkexist.com/quotation/video-games-are-bad-for-you-that-s-what-they-said/406209.html
- ^ "A Hardcore Elegy for Ion Storm". Salon.com. p. 5. Archived from the original on 2006-12-06. http://web.archive.org/web/20061206142311/http://dir.salon.com/story/tech/feature/2002/01/02/ion_storm/index.html?pn=5. Retrieved on 2007-09-19.
- ^ "Miyamoto Will Enter Hall of Fame". GameSpot. 1998-05-12. http://www.gamespot.com/news/2463264.html. Retrieved on 2009-06-30.
- ^ Wendel, Johnathan. "The TIME 100 (2007) - Shigeru Miyamoto". TIME Magazine. http://www.time.com/time/specials/2007/time100/article/0,28804,1595326_1615737_1615521,00.html. Retrieved on 2007-05-03.
- ^ "Who is Most Influential? - The 2008 TIME 100 Finalists". TIME Magazine. http://www.time.com/time/specials/2007/article/0,28804,1725112_1726934_1726935,00.html. Retrieved on 2008-04-12.
- ^ Carless, Simon (2007-02-12). "2007 Game Developers Choice Awards To Honor Miyamoto, Pajitnov". Gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=12732. Retrieved on 2007-02-12.
- ^ GT Countdown Video Game, Top Ten Game Creators | Game Trailers & Videos | GameTrailers.com
- ^ IGN - 1. Shigeru Miyamoto
- ^ http://www.escapistmagazine.com/news/view/92401-Miyamoto-Is-Developers-Hero
- ^ http://www.cnn.com/2007/WORLD/asiapcf/02/14/miyamoto.script/index.html
- ^ http://www.the-nextlevel.com/feature/interview-shigeru-miyamoto/
External links
| Wikiquote has a collection of quotations related to: Shigeru Miyamoto |
- N-Sider – Shigeru Miyamoto profile
- Shigeru Miyamoto profile on MobyGames
- New York Times profile, May 25, 2008
- Video profile of Shigeru Miyamoto from the digital TV series Play Value produced by ON Networks















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